JEAN BOTEV

TEACHING

This section provides an overview of the lectures, labs and seminars I have been teaching, my graduate and postgraduate student supervision, as well as other tutoring activities. I am an HEA Fellow and have received the University of Luxembourg Teaching Award.

COURSES

Virtual and Augmented Reality. Lecture, University of Luxembourg. Summer Terms 2021-2024.

Mobile Application Development. Lecture & Lab, University of Luxembourg. Summer Terms 2018-2024.

Algorithms 2. Lecture & Lab, University of Luxembourg. Winter Terms 2012-2023.

Operating Systems 2. Lab, University of Luxembourg. Winter Terms 2012-2023.

GUI Programming. Lecture & Lab, University of Luxembourg. Winter Terms 2017-2023.

Algorithms 3. Lab, University of Luxembourg. Summer Terms 2013-2021.

Ubiquitous Computing. Seminar, University of Luxembourg. Winter Terms 2009-2020.

Programming 3. Lecture & Lab, University of Luxembourg. Winter Terms 2013-2015.

Mobile Computing. Lab, University of Luxembourg. Summer Term 2015.

Distributed Systems and Middleware. Lab, University of Luxembourg. Winter Terms 2012-2014.

Programming 2. Lab, University of Luxembourg. Summer Terms 2012-2013.

Algorithms 2. Lab, University of Luxembourg. Summer and Winter Term 2012.

Computer Systems Architecture and Assembler Programming. Lecture & Lab, Trier University of Applied Sciences. Winter Term 2008.

Introduction to Programming. Lecture & Lab, Verwaltungs- und Wirtschafts-Akademie (VWA), Trier. Winter Term 2008.

Component-Based Software Engineering Technologies and Middleware. Lab, University of Trier (Computer Science). Summer and Winter Term 2008.

Fundamentals of Web Presentation. Lecture & Lab, University of Trier (Media Studies). Summer Term 2005.

SUPERVISION

Hao Wen Mike Ho. Dynamic Reactive Virtual Environments. Master Thesis, University of Luxembourg, 2022.

Dany Pais Da Silva. Painting Music in Virtual Reality. Bachelor Semester Project, University of Luxembourg, 2022.

João Figueiredo. PastLuxembourg. Bachelor Thesis, University of Luxembourg, 2022.

Philippe Mamer. Belval Campus Explorer. Bachelor Thesis, University of Luxembourg, 2022.

Georgios Fanis. Facing the challenges of working in a multicultural team. The role of ICT. Bachelor Semester Project, University of Luxembourg, 2022.

Jason Billard. Generating Point Clouds from Stereoscopic Images. Bachelor Semester Project, University of Luxembourg, 2022.

Xavier-Robert François. VR Getting Together. Bachelor Semester Project, University of Luxembourg, 2021.

Eliott Bonte. DiscreteHelper (A). Bachelor Semester Project, University of Luxembourg, 2021.

Daniel Duarte Tojal. DiscreteHelper (B). Bachelor Semester Project, University of Luxembourg, 2021.

Hugo Kollander. ViRus Void – a Serious Avoidance Game. Bachelor Thesis, University of Luxembourg, 2021.

Alex Petrean-Macelaru. QuizDome. Bachelor Semester Project, University of Luxembourg, 2021.

Lucas Visintin. Conversational Agents in Virtual Reality. Bachelor Thesis, University of Luxembourg, 2021.

Hao Wen Mike Ho. Full-Body Virtual Reality Locomotion. Bachelor Thesis, University of Luxembourg, 2020.

Adriano Viegas Milani. Forest SaVR. Bachelor Semester Project, University of Luxembourg, 2019.

Justin Vinandy. PEnGen – Procedural Environment Generation for Virtual Realities. Bachelor Semester Project, University of Luxembourg, 2019.

Ciarán Hagen. AR for Robotic Control. Bachelor Semester Project, University of Luxembourg, 2019.

Julien Sanchez. VR-based Control for Social Robots. Internship Project, University of Luxembourg / Université Toulouse III - Paul Sabatier, 2019.

Tom Sevestre. Mobile Device-based Control for Social Robots. Internship Project, University of Luxembourg / Université Toulouse III - Paul Sabatier, 2019.

Iris Kremer. ObDrop – Mobile Asset Placement for AR Applications. Bachelor Semester Project, University of Luxembourg, 2019.

Joe Mayer. Augmented Reality Interaction in Collaborative Context-Aware Mobile Training and Exploration. Master Thesis, University of Luxembourg, 2018.

Mike Pereira Gonçalves. Machine Learning Approaches for Collaborative Context-Aware Mobile Learning. Master Thesis, University of Luxembourg, 2018.

Iris Kremer. A Web-based Editing Interface for Georeferenced Data. Bachelor Semester Project, University of Luxembourg, 2018. BEST PROJECT AWARD

Dren Gashi. A Game-Based Student Response Framework for Interactive Education – Back-End Services and Administration. Bachelor Thesis, University of Luxembourg, 2016.

Mike Pereira Gonçalves. A Game-Based Student Response Framework for Interactive Education – Activities and Front-End Design. Bachelor Thesis, University of Luxembourg, 2016.

Ralph Paul Marschall. iExplore – Collaborative Location-Aware Exploration and Training. Master Thesis, University of Luxembourg, 2015.

Patrick Ferber. Analysis and Visualization of Dynamic Spatio-Temporal Networks. Bachelor Thesis, University of Luxembourg, 2015.

Christian Kater. The Ranorex Helper – Facilitating Automated GUI Testing. Bachelor Thesis, University of Luxembourg / Bourse de Luxembourg, 2015.

Philippe Dumont de Chassart. Ecopact. Bachelor Thesis, University of Luxembourg / CRP Henri Tudor, 2014.

Kévin Pirlot. OcuLeap – Integrating Head-Mounted Virtual Reality Systems and Motion Sensing Technology. Master Thesis, University of Luxembourg, 2014.

Christian Barthel. Cross-Platform Software Development. Bachelor Thesis, University of Luxembourg, 2013.

Cédric Lamhène. GeoDB. Bachelor Thesis, University of Luxembourg, 2013.

Jérôme Wagener. Micro-Apps in the Context of Wearable Computing. Master Thesis, University of Luxembourg, 2012.

Mike De Dood. Gadgeteer RC – Open-Source Hardware Kits for Rapid System Prototyping. Master Thesis, University of Luxembourg, 2012.

Sandy Kirtz, Towards Location-Based Collaborative Exploration. Master Thesis, University of Luxembourg, 2011.

TUTORING

Science Club: Programméier e virtuelle Roboter. Workshop, University of Luxembourg. Summer Terms 2009, 2010, 2012, 2014, 2015.

Kanneruni: Wie programmiere ich einen Roboter im Computer?. Workshop, University of Luxembourg. Winter Terms 2009, 2010.

Web Programming with HTML and CSS. Workshop, University of Trier (Media Studies). Winter Term 2004.

Web Programming with Dreamweaver. Lab, University of Trier (Media Studies). Summer Term 2002.

Image Processing with Photoshop. Lab, University of Trier (Media Studies). Summer Term 2002.